Just a quick note to say that I have a working bullet physics environment in lubyk. The bindings aren’t full yet (I am adding what I need as I go forward), but they work fine.
I also added the OpenGL based debugging code to ease experimenting without having to render the objects.
Funding from the Swiss Federal Office of Culture to write the graphical frontend to rubyk !
Moving from a global mutex to a global select/poll loop.
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